πGear Module
Gear Module is a core in-game asset that exists off-chain (not as NFTs) and is managed via TON-based infrastructure:
Six Quality Tiers: Common (free), Rare, Super Rare, Epic, Legendary, Divine.
Upgrade Potential: Gear Modules can be upgraded using $GEAR and Tech Fragments. Each level upgrade increases the earning potential by 2%, starting from a base bonus of 10% per item.
π₯Ύ PhaseWalkers Overview
Common
Event-only
10
1
4
1
120
170
170
Rare
73.99
60
3
15
2
400
170
170
Super Rare
20.00
110
15
70
4
1500
165
165
Epic
5.00
400
50
300
6
5000
160
160
Legend
1.00
1000
200
1000
8
10000
155
155
Divine
0.01
2500
500
2500
10
25000
150
150
π§€ SynthGloves Overview
Common
Free
0
0
1
1
0
0
170
0
Rare
73.99
5
1
3
15
2
125
170
170
Super Rare
20.00
20
4
15
70
4
600
165
165
Epic
5.00
80
6
50
300
6
2100
160
160
Legend
1.00
300
10
200
1000
8
4000
155
155
Divine
0.01
600
18
500
2500
10
10000
150
150
π§ NeuroVisor Overview
Common
Free
0
0
Rare
73.99
5
3
15
2
125
170
Super Rare
20.00
12
15
70
4
600
165
Epic
5.00
20
50
300
6
2100
160
Legend
1.00
30
200
1000
8
4000
155
Divine
0.01
50
500
2500
10
10000
150
How to Calculate Repair Cost Reduction % for Glasses When Upgrading Levels
Formula:
% Reduction = [Base Value + (Growth Rate Γ Level)] / 100
Growth Rate: 1.5
Base Values by rarity:
Common: 5
Rare: 12
Super Rare: 20
Epic: 30
Divine: 50
Examples:
Super Rare Glasses at level 2:
(12 + 1.5 Γ 2) / 100 = 15%
Divine Glasses at level 30:
(50 + 1.5 Γ 30) / 100 = 95%
π‘οΈ BioMesh Overview
Common
Free
Rare
73.99
5
3
15
2
200
170
170
Super Rare
20.00
12
15
70
4
750
165
165
Epic
5.00
20
50
300
6
2500
160
160
Legend
1.00
30
200
1000
8
5000
155
155
Divine
0.01
50
500
2500
10
12500
150
150
