Durability & Repair System
๐ Durability Loss per Session
Durability loss per 1 Energy used:
0.3%
Total Durability lost per session =
0.3% ร Energy used
โ๏ธ Impact on $GEAR Earnings
Durability โฅ 50% โ Full earning efficiency (100%)
Durability < 50% โ Earning efficiency scales linearly based on Durability.
Durability = 0% โ You cannot earn $GEAR or Tech Fragments.
Durability Coefficient = (Current Durability %) รท 50
Earned $GEAR = Base Earn Rate ร Durability Coefficient ร (Bonus Modifiers)
๐ง Repair System
๐ฏ Purpose:
Restore item Durability to 100% to maintain maximum earning potential.
๐งฎ Repair Cost Formula:
Repair Cost ($GEAR) = (% Durability to Restore) ร Base Repair Cost ร Rarity Coefficient
Base Repair Cost per 1%:
0.15 $GEAR
Rarity Coefficients:
Common
0.4
70 ร 0.15 ร 0.4 = 8.4
Rare
1.2
โ 25.2
Super Rare
3.2
โ 67.2
Epic
10
โ 210
Legendary
20
โ 420
Divine
70
โ 1470
๐ก Strategic Tip
Maintaining your Durability above 50% ensures you don't lose earning potential. Consider repairing when it drops between 50-70% to optimize $GEAR output without overpaying.