Durability & Repair System

๐Ÿ“‰ Durability Loss per Session

  • Durability loss per 1 Energy used: 0.3%

  • Total Durability lost per session = 0.3% ร— Energy used


โš™๏ธ Impact on $GEAR Earnings

  • Durability โ‰ฅ 50% โ†’ Full earning efficiency (100%)

  • Durability < 50% โ†’ Earning efficiency scales linearly based on Durability.

  • Durability = 0% โ†’ You cannot earn $GEAR or Tech Fragments.

Durability Coefficient = (Current Durability %) รท 50

Earned $GEAR = Base Earn Rate ร— Durability Coefficient ร— (Bonus Modifiers)

๐Ÿ”ง Repair System

๐ŸŽฏ Purpose:

Restore item Durability to 100% to maintain maximum earning potential.

๐Ÿงฎ Repair Cost Formula:

Repair Cost ($GEAR) = (% Durability to Restore) ร— Base Repair Cost ร— Rarity Coefficient

  • Base Repair Cost per 1%: 0.15 $GEAR

  • Rarity Coefficients:

Rarity
Coefficient
Example (Restore 70% Durability)

Common

0.4

70 ร— 0.15 ร— 0.4 = 8.4

Rare

1.2

โ†’ 25.2

Super Rare

3.2

โ†’ 67.2

Epic

10

โ†’ 210

Legendary

20

โ†’ 420

Divine

70

โ†’ 1470


๐Ÿ’ก Strategic Tip

Maintaining your Durability above 50% ensures you don't lose earning potential. Consider repairing when it drops between 50-70% to optimize $GEAR output without overpaying.